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Microsoft Corporation Senior Software Engineer in Seattle, Washington

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.

Mojang Studios is seeking a Senior Software Engineer to join our Quality team. As a Senior Software Engineer focused on quality and test automation, you will play a crucial role in ensuring the quality and performance of Minecraft. Your job will be to empower the team to expand the test coverage and diagnostics collection that keeps our product quality high. You will partner closely with feature teams to design, develop, and implement robust test automation that they want but haven’t been able to build yet. You’ll make it easier for us to catch and fix bugs, and to keep them out. In this role, you will be ensuring the quality of one of the most popular and long-lived games in the world!

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

Responsibilities

  • Embed into feature teams to understand requirements and identify automation opportunities.

  • Design and develop automated tests and tools to validate the functionality, performance, and reliability of Minecraft in a scalable, reliable and efficient way.

  • Continuously enhance and optimize test automation processes, methodologies, and best practices.

  • Collaborate with the development team to promote a culture of quality and drive quality initiatives throughout the software development lifecycle.

  • Ensuring timely, high-quality deliverables with extensible and maintainable quality code

  • Actively communicate within and across teams to reach successful outcomes through collaboration

  • Building partnerships with developers, program managers, and designers

Embody our Culture (https://careers.microsoft.com/v2/global/en/culture) & Values (https://www.microsoft.com/en-us/about/corporate-values)

Qualifications

Required/Minimum Qualifications

  • Bachelor's Degree in Computer Science, or related technical discipline AND 4+ years technical engineering experience with coding in languages including, but not limited to, C++, C#, Java, or Python

  • OR equivalent experience.

  • Experience writing cloud-based web services in Azure, AWS, GCP or related

  • Understanding of test- and performance-driven methodology to build services.

Addittonal or Preferred Qualifications

· Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python

o OR Master's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python

o OR equivalent experience.

  • Experience writing cloud-based web services, preferably in Azure

  • Understanding of Azure for compute, storage, cache, and VMs, or comparable cloud-based web services.

  • Experience writing code in C#, Java, Python, and/or other related languages

  • Proven experience in designing and implementing test automation frameworks and strategies.

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $117,200 - $229,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $153,600 - $250,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft will accept applications for the role until Septenber 18, 2024

Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .

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